Xrussha, a programmer responsible for the xml of the mod.Ī: I sure hope it is. Legodude, a programmer responsible for C# of the mod. ISOREX, an artist responsible for new fences and cell walls, hedges and armored walls and doors. Oskar Potocki, an artist and a designer, responsible for art and visual presentation. Post any bugs you encounter in the comment section below. If any pieces of furniture disappear upon being built, move the mod further up the mod queue. I really hope you will enjoy everything this mod has to offer, and it will allow you to make your colony at least twice as beautiful to look at. Not only does it add new walls, fences, floors and carpets in various, vanilla-fitting colors, it also adds stone and metal bridges, as well as foundations that you can place on sand, so building in the desert will no longer be a problem! I seem to have forgotten to mention that wood now comes in 4 colors, all using just the base wood resource - so you can decide upon building what color your wooden objects will be! I want less, but I want more significant! I want new fences, but I don't want more fence types than there are floor types. I want new tiles and floors, but I don't want 100 different patterns that have no distinction between them other than the looks. I want new carpet colors, but I don't want all RGB hues - I want a small, tailored selection that fits the game. I always download every single mod adding new floors or fences, but I quickly become buried under all the new options, and eventually get pissed off because some of those options don't exactly fit Vanilla game in my eyes. Vanilla Furniture Expanded - Architect has been on my mind for a very long time. This module is a part of Vanilla Furniture Expanded which can be downloaded below.
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